After reluctantly battling dragons, Mayan gods and becoming a Knight of a long lost Holy Order, unwitting hero George Stobbart settles down to a life of mundane 9-5 office work. When current emotions clash with past regret, and when some guys in York design cunning puzzles, write funny scripts and orchestrate the type of music to make the hair on the back of your next stand on end, it can only mean the fourth instalment of Broken Sword has been born. for some reason as "Secrets of the Ark") When the forces of ancient worlds, and past forgotten myths battle against the power of old friends. The world is detailed, graphical as well as a story wise making the player feel part of the world as secrets are uncovered. Penumbra: Overture keeps players on the edge as they have to explore scary and immersive environments never knowing what is behind the next corner. The creatures encountered can break down doors, use group co-ordination, interact with the physics and more. The AI of the enemies will also do its best to hunt and scare the player. Fighting enemies is not something best done with brute force though, in most situations fighting is a last resort and the player is often better of using his/her wits. The weapon system differs from your average game swinging a melee weapon is done using the mouse which increases the realistic feel of combat. The player can open drawers, pull levers, pick up objects and more using natural mouse movements creating a highly interactive and immersive game world. Not only is it powered by a 3D engine utilising cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction. ![]() Played from a first person viewpoint, Penumbra is very different from other adventure games.
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